[−][src]Struct moxie_dom::elements::forms::ButtonBuilder
The HTML <button>
element represents a clickable button, which can be used in
forms or anywhere in a document that needs simple, standard button functionality.
A type for initializing the element's attributes before calling build
.
Implementations
impl ButtonBuilder
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impl ButtonBuilder
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pub fn autofocus(self, to_set: bool) -> Self
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Specifies that the button should have input focus when the page loads. Only one element in a document can have this attribute.
pub fn disabled(self, to_set: bool) -> Self
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Prevents the user from interacting with the button: it cannot be pressed or focused.
pub fn form(self, to_set: impl ToString) -> Self
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The <form>
element to associate the button with (its form owner). The value of this
attribute must be the id of a <form>
in the same document. (If this attribute is not
set, the <button>
is associated with its ancestor <form>
element, if any.)
This attribute lets you associate <button>
elements to <form>
s anywhere in the
document, not just inside a <form>
. It can also override an ancestor <form>
element.
pub fn formaction(self, to_set: impl ToString) -> Self
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The URL that processes the information submitted by the button. Overrides the action attribute of the button's form owner. Does nothing if there is no form owner.
pub fn formenctype(self, to_set: impl ToString) -> Self
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If the button is a submit button (it's inside/associated with a <form>
and doesn't
have type="button"), specifies how to encode the form data that is submitted. Possible
values:
- application/x-www-form-urlencoded: The default if the attribute is not used.
- multipart/form-data: Use to submit
<input>
elements with their type attributes set to file. - text/plain: Specified as a debugging aid; shouldn’t be used for real form submission.
If this attribute is specified, it overrides the enctype attribute of the button's form owner.
pub fn formmethod(self, to_set: impl ToString) -> Self
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If the button is a submit button (it's inside/associated with a <form>
and doesn't
have type="button"), this attribute specifies the HTTP method used to submit the form.
Possible values:
- post: The data from the form are included in the body of the HTTP request when sent to the server. Use when the form contains information that shouldn’t be public, like login credentials.
- get: The form data are appended to the form's action URL, with a ? as a separator, and the resulting URL is sent to the server. Use this method when the form has no side effects, like search forms.
If specified, this attribute overrides the method attribute of the button's form owner.
pub fn formnovalidate(self, to_set: bool) -> Self
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If the button is a submit button, specifies that the form is not to be validated when it is submitted. If this attribute is specified, it overrides the novalidate attribute of the button's form owner.
This attribute is also available on <input type="image">
and <input type="submit">
elements.
pub fn formtarget(self, to_set: impl ToString) -> Self
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If the button is a submit button, this attribute is a author-defined name or
standardized, underscore-prefixed keyword indicating where to display the response from
submitting the form. This is the name of, or keyword for, a browsing context (a tab,
window, or <iframe>
). If this attribute is specified, it overrides the target
attribute of the button's form owner. The following keywords have special meanings:
- _self: Load the response into the same browsing context as the current one. This is the default if the attribute is not specified.
- _blank: Load the response into a new unnamed browsing context — usually a new tab or window, depending on the user’s browser settings.
- _parent: Load the response into the parent browsing context of the current one. If there is no parent, this option behaves the same way as _self.
- _top: Load the response into the top-level browsing context (that is, the browsing context that is an ancestor of the current one, and has no parent). If there is no parent, this option behaves the same way as _self.
pub fn name(self, to_set: impl ToString) -> Self
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The name of the button, submitted as a pair with the button’s value as part of the form data.
pub fn type_(self, to_set: impl ToString) -> Self
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The default behavior of the button. Possible values are:
- submit: The button submits the form data to the server. This is the default if the
attribute is not specified for buttons associated with a
<form>
, or if the attribute is an empty or invalid value. - reset: The button resets all the controls to their initial values, like
<input type="reset">
. (This behavior tends to annoy users.) - button: The button has no default behavior, and does nothing when pressed by default. It can have client-side scripts listen to the element's events, which are triggered when the events occur.
pub fn value(self, to_set: impl ToString) -> Self
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Defines the value associated with the button’s name when it’s submitted with the form data. This value is passed to the server in params when the form is submitted.
Trait Implementations
impl ElementBuilder for ButtonBuilder
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pub fn attribute(self, name: &'static str, value: impl AsRef<str>) -> Self
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pub fn class(self, to_set: impl ToString) -> Self
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pub fn id(self, to_set: impl ToString) -> Self
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pub fn style(self, to_set: impl ToString) -> Self
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impl<E> EventTarget<E> for ButtonBuilder where
E: GlobalEvent,
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E: GlobalEvent,
impl GlobalEventHandler for ButtonBuilder
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pub fn onabort(self, callback: impl FnMut(Abort) + 'static) -> Self
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pub fn onblur(self, callback: impl FnMut(Blur) + 'static) -> Self
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pub fn oncancel(self, callback: impl FnMut(Cancel) + 'static) -> Self
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pub fn oncanplay(self, callback: impl FnMut(CanPlay) + 'static) -> Self
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pub fn oncanplaythrough(
self,
callback: impl FnMut(CanPlayThrough) + 'static
) -> Self
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self,
callback: impl FnMut(CanPlayThrough) + 'static
) -> Self
pub fn onchange(self, callback: impl FnMut(Change) + 'static) -> Self
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pub fn onclick(self, callback: impl FnMut(Click) + 'static) -> Self
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pub fn onclose(self, callback: impl FnMut(CloseWebsocket) + 'static) -> Self
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pub fn oncontextmenu(self, callback: impl FnMut(ContextMenu) + 'static) -> Self
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pub fn oncuechange(self, callback: impl FnMut(CueChange) + 'static) -> Self
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pub fn ondblclick(self, callback: impl FnMut(DoubleClick) + 'static) -> Self
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pub fn ondrag(self, callback: impl FnMut(Drag) + 'static) -> Self
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pub fn ondragend(self, callback: impl FnMut(DragEnd) + 'static) -> Self
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pub fn ondragenter(self, callback: impl FnMut(DragEnter) + 'static) -> Self
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pub fn ondragexit(self, callback: impl FnMut(DragExit) + 'static) -> Self
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pub fn ondragleave(self, callback: impl FnMut(DragLeave) + 'static) -> Self
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pub fn ondragover(self, callback: impl FnMut(DragOver) + 'static) -> Self
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pub fn ondragstart(self, callback: impl FnMut(DragStart) + 'static) -> Self
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pub fn ondrop(self, callback: impl FnMut(Dropped) + 'static) -> Self
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pub fn ondurationchange(
self,
callback: impl FnMut(DurationChange) + 'static
) -> Self
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self,
callback: impl FnMut(DurationChange) + 'static
) -> Self
pub fn onemptied(self, callback: impl FnMut(Emptied) + 'static) -> Self
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pub fn onended(self, callback: impl FnMut(PlaybackEnded) + 'static) -> Self
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pub fn onerror(self, callback: impl FnMut(ErrorEvent) + 'static) -> Self
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pub fn onfocus(self, callback: impl FnMut(Focus) + 'static) -> Self
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pub fn ongotpointercapture(
self,
callback: impl FnMut(GotPointerCapture) + 'static
) -> Self
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self,
callback: impl FnMut(GotPointerCapture) + 'static
) -> Self
pub fn oninput(self, callback: impl FnMut(Input) + 'static) -> Self
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pub fn oninvalid(self, callback: impl FnMut(Invalid) + 'static) -> Self
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pub fn onkeydown(self, callback: impl FnMut(KeyDown) + 'static) -> Self
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pub fn onkeypress(self, callback: impl FnMut(KeyPress) + 'static) -> Self
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pub fn onkeyup(self, callback: impl FnMut(KeyUp) + 'static) -> Self
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pub fn onload(self, callback: impl FnMut(ResourceLoad) + 'static) -> Self
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pub fn onloadeddata(self, callback: impl FnMut(DataLoaded) + 'static) -> Self
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pub fn onloadedmetadata(
self,
callback: impl FnMut(MetadataLoaded) + 'static
) -> Self
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self,
callback: impl FnMut(MetadataLoaded) + 'static
) -> Self
pub fn onloadend(self, callback: impl FnMut(LoadEnd) + 'static) -> Self
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pub fn onloadstart(self, callback: impl FnMut(LoadStart) + 'static) -> Self
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pub fn onlostpointercapture(
self,
callback: impl FnMut(LostPointerCapture) + 'static
) -> Self
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self,
callback: impl FnMut(LostPointerCapture) + 'static
) -> Self
pub fn onmouseenter(self, callback: impl FnMut(MouseEnter) + 'static) -> Self
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pub fn onmouseleave(self, callback: impl FnMut(MouseLeave) + 'static) -> Self
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pub fn onmousemove(self, callback: impl FnMut(MouseMove) + 'static) -> Self
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pub fn onmouseout(self, callback: impl FnMut(MouseOut) + 'static) -> Self
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pub fn onmouseover(self, callback: impl FnMut(MouseOver) + 'static) -> Self
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pub fn onmouseup(self, callback: impl FnMut(MouseUp) + 'static) -> Self
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pub fn onpause(self, callback: impl FnMut(Pause) + 'static) -> Self
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pub fn onplay(self, callback: impl FnMut(Play) + 'static) -> Self
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pub fn onplaying(self, callback: impl FnMut(Playing) + 'static) -> Self
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pub fn onpointercancel(
self,
callback: impl FnMut(PointerCancel) + 'static
) -> Self
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self,
callback: impl FnMut(PointerCancel) + 'static
) -> Self
pub fn onpointerdown(self, callback: impl FnMut(PointerDown) + 'static) -> Self
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pub fn onpointerenter(
self,
callback: impl FnMut(PointerEnter) + 'static
) -> Self
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self,
callback: impl FnMut(PointerEnter) + 'static
) -> Self
pub fn onpointerleave(
self,
callback: impl FnMut(PointerLeave) + 'static
) -> Self
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self,
callback: impl FnMut(PointerLeave) + 'static
) -> Self
pub fn onpointermove(self, callback: impl FnMut(PointerMove) + 'static) -> Self
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pub fn onpointerout(self, callback: impl FnMut(PointerOut) + 'static) -> Self
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pub fn onpointerover(self, callback: impl FnMut(PointerOver) + 'static) -> Self
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pub fn onpointerup(self, callback: impl FnMut(PointerUp) + 'static) -> Self
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pub fn onprogress(self, callback: impl FnMut(Progress) + 'static) -> Self
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pub fn onratechange(
self,
callback: impl FnMut(PlaybackRateChange) + 'static
) -> Self
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self,
callback: impl FnMut(PlaybackRateChange) + 'static
) -> Self
pub fn onreset(self, callback: impl FnMut(FormReset) + 'static) -> Self
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pub fn onresize(self, callback: impl FnMut(ViewResize) + 'static) -> Self
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pub fn onscroll(self, callback: impl FnMut(Scroll) + 'static) -> Self
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pub fn onseeked(self, callback: impl FnMut(Seeked) + 'static) -> Self
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pub fn onseeking(self, callback: impl FnMut(Seeking) + 'static) -> Self
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pub fn onselect(self, callback: impl FnMut(Select) + 'static) -> Self
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pub fn onselectionchange(
self,
callback: impl FnMut(SelectionChange) + 'static
) -> Self
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self,
callback: impl FnMut(SelectionChange) + 'static
) -> Self
pub fn onselectstart(
self,
callback: impl FnMut(SelectionStart) + 'static
) -> Self
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self,
callback: impl FnMut(SelectionStart) + 'static
) -> Self
pub fn onshow(self, callback: impl FnMut(ContextMenuShow) + 'static) -> Self
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pub fn onstalled(self, callback: impl FnMut(Stalled) + 'static) -> Self
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pub fn onsubmit(self, callback: impl FnMut(Submit) + 'static) -> Self
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pub fn onsuspend(self, callback: impl FnMut(Suspend) + 'static) -> Self
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pub fn ontimeupdate(self, callback: impl FnMut(TimeUpdate) + 'static) -> Self
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pub fn onvolumechange(
self,
callback: impl FnMut(VolumeChange) + 'static
) -> Self
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self,
callback: impl FnMut(VolumeChange) + 'static
) -> Self
pub fn onwaiting(self, callback: impl FnMut(Waiting) + 'static) -> Self
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pub fn onwheel(self, callback: impl FnMut(Wheel) + 'static) -> Self
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impl HtmlElementBuilder for ButtonBuilder
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pub fn accesskey(self, to_set: impl ToString) -> Self
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pub fn autocapitalize(self, to_set: impl ToString) -> Self
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pub fn contenteditable(self, to_set: bool) -> Self
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pub fn dir(self, to_set: impl ToString) -> Self
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pub fn draggable(self, to_set: bool) -> Self
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pub fn hidden(self, to_set: bool) -> Self
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pub fn inert(self, to_set: bool) -> Self
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pub fn inputmode(self, to_set: impl ToString) -> Self
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pub fn lang(self, to_set: impl ToString) -> Self
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pub fn slot(self, to_set: impl ToString) -> Self
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pub fn spellcheck(self, to_set: impl ToString) -> Self
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pub fn tabindex(self, to_set: impl ToString) -> Self
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pub fn title(self, to_set: impl ToString) -> Self
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impl NodeWrapper for ButtonBuilder
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pub fn raw_node_that_has_sharp_edges_please_be_careful(&self) -> &Node
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impl<Child> Parent<Child> for ButtonBuilder where
Child: PhrasingContent,
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Child: PhrasingContent,
Auto Trait Implementations
impl !RefUnwindSafe for ButtonBuilder
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impl !Send for ButtonBuilder
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impl !Sync for ButtonBuilder
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impl Unpin for ButtonBuilder
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impl !UnwindSafe for ButtonBuilder
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<N> Child for N where
N: NodeWrapper,
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N: NodeWrapper,
impl<T> Downcast for T where
T: Any,
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> Erased for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,