Struct moxie_dom::prelude::Key [−][src]
pub struct Key<State> { /* fields omitted */ }
Expand description
A Key
offers access to a state variable. The key allows reads of the state
variable through a snapshot taken when the Key
was created. Writes are
supported with Key::update
and Key::set
.
They are created with the cache_state
and state
functions.
See state
and cache_state
for examples.
Implementations
Runs updater
with a reference to the state variable’s latest value,
and enqueues a commit to the variable if updater
returns Some
.
Returns the Revision
at which the state variable was last rooted
if the variable is live, otherwise returns None
.
Enqueuing the commit invokes the state change waker registered with the Runtime (if any) to ensure that the code embedding the runtime schedules another call of run_once.
This should be called during event handlers or other code which executes
outside of a Revision
’s execution, otherwise unpredictable waker
behavior may be obtained.
Example
use futures::task::waker;
use moxie::{runtime::RunLoop, state, testing::BoolWaker};
// this runtime holds a single state variable
let mut rt = RunLoop::new(|| state(|| 0u64));
let track_wakes = BoolWaker::new();
rt.set_state_change_waker(waker(track_wakes.clone()));
let (first_commit, first_key) = rt.run_once();
assert_eq!(*first_commit, 0, "no updates yet");
assert!(!track_wakes.is_woken(), "no updates yet");
first_key.update(|_| None); // this is a no-op
assert_eq!(*first_key, 0, "no updates yet");
assert!(!track_wakes.is_woken(), "no updates yet");
first_key.update(|prev| Some(prev + 1));
assert_eq!(*first_key, 0, "update only enqueued, not yet committed");
assert!(track_wakes.is_woken());
let (second_commit, second_key) = rt.run_once(); // this commits the pending update
assert_eq!(*second_key, 1);
assert_eq!(*second_commit, 1);
assert_eq!(*first_commit, 0, "previous value still held by previous pointer");
assert!(!track_wakes.is_woken(), "wakes only come from updating state vars");
assert_eq!(first_key, second_key, "same state variable");
Commits a new state value if it is unequal to the current value and the state variable is still live. Has the same properties as update regarding waking the runtime.
See state
and cache_state
for examples.
Trait Implementations
Keys are considered equal if they point to the same state variable. Importantly, they will compare as equal even if they contain different snapshots of the state variable due to having been initialized in different revisions.
Auto Trait Implementations
impl<State> !RefUnwindSafe for Key<State>
impl<State> !UnwindSafe for Key<State>
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
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