[][src]Struct moxie_dom::elements::interactive::Dialog

#[must_use = "needs to be bound to a parent"]pub struct Dialog { /* fields omitted */ }

The HTML <dialog> element represents a dialog box or other interactive component, such as an inspector or window.

The initialized element, ready to be bound to a parent.

Trait Implementations

impl FlowContent for Dialog[src]

impl Node for Dialog[src]

impl SectioningContent for Dialog[src]

Auto Trait Implementations

impl !RefUnwindSafe for Dialog

impl !Send for Dialog

impl !Sync for Dialog

impl Unpin for Dialog

impl !UnwindSafe for Dialog

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<N> Child for N where
    N: Node
[src]

impl<T> Downcast for T where
    T: Any

impl<T> Erased for T

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.