offers incremental caching & memoization in interactive event loops without bringing platform dependencies.
the cache also holds mutable state variables whose updates wake the runtime to update the presented interface, allowing an interface's code to run only when meaningful updates are observed.
state variables handle events & callbacks and as such are also a natural interface between loading arbitrary futures and user-defined presentation logic. moxie integrates with any async runtime that can spawn local tasks.
a Mockery Of XML: nested builder pattern instantiation using XML-lite syntax.
create trees of stable identifiers for repeated nested function invocations. allows later calls to "rendezvous" with the results of previous calls at the same location in the tree.
caches for storing arbitrary values and memoizing arbitrary Rust functions.
thread-local implicit nested context singletons, indexed by type
a strongly-typed, WebAssembly-compatible library for incrementally describing the web's DOM using moxie. supports server-side rendering using augdom's HTML DOM emulation.
- Counter (bare function) (source)
- Counter (struct w/ traits) (source)
- DOM hacking (source)
- TodoMVC (source)
- server-side rendering
provides an "augmented DOM" implementation that can run almost anywhere Rust can. compiles as either a thin wrapper around web-sys or a DOM emulation layer written in pure Rust which can be used for testing or to render HTML strings.
runs an event loop in the browser using requestAnimationFrame
from the repo: "Warning: This is a work in progress and not yet usable for nontrivial applications."
a "webrender-based UI framework with a moxie frontend" which features a "relatively small footprint" and is "targeted towards real world desktop applications."